The people by the water

A Small Crew With One Clear Catch

Big Bass Sunifix Harbor was shaped as a compact fishing challenge by a fictional three-person studio. The team focuses on readable controls, fair scoring, and playful sessions that fit into a coffee break.

MC

Game design

Mara Cole

Tunes cast windows, fish pressure, and score pacing around reed-edge sunrise so each attempt has a clear purpose.

JN

Development

Jonah North

Maintains the canvas engine, responsive inputs, and local best-score handling for sunifixgor.pro.

EL

Art direction

Emi Lake

Shapes the reed-edge sunrise visual direction and keeps active targets, wind, and tension easy to read.